Sound Blaster Z Drivers Windows 10
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DanielK's Official Blog. Windows 10 drivers for ASUS Xonar family and other C-Media Oxygen HD based soundcards from AuzenTech, HT Omega, K-Data and TempoTec, version 10.0.8.1825, dated for Windows 10. Supports the following Sound Blaster X-Fi cards (based on the CA20Kx DSPs). Sound Blaster Z Series - Windows 10 Driver Breaks Audio. No sound would come from my center speaker or sub. Had to revert back but Windows 10 keeps reinstalling the damn thing. F.ckin' Microsoft and their stupid forced updates!! Anyways, I thought I post this to let others know if they have the same issue. Some others talking about it here. This download contains the driver and application(s) for use with your Sound Blaster X-Fi series of audio devices. Sound Blaster X-Fi Series Software Pack for Windows 10.
I have a problem that I'm hoping someone with more knowledge can shed some light on. I recently received a Razer Goliath 5.1 Soundbar for my birthday, capable of accepting input through Aux, Bluetooth, and Optical cable.
My motherboard is only capable of outputting stereo over SPDIF, so I bought a Sound Blaster Z sound card (which promises 5.1 over optical). Sadly, I've had only headaches and issues since I installed the damned thing.
I've managed to overcome most of the other problems that I've had with the card, however even as I type this out my sound has dropped out almost a dozen times - it simply stops playing through the speakers.
In the beginning I would restart my computer, and things would simply work again. More recently I've discovered that switching the encoder version in the Sound Blaster Z Control Panel to anything else, then back to Dolby Digital is enough to get my sound playing again.
I tried installing the newest drivers for both the card itself, as well as the Sound Blaster Audio Controller, and even newer/older versions of Sound Blaster Z Control Panel; nothing's worked, so I'm hoping you guys may have some insight.
I'm running Windows 10 Pro V. 1803, with all the latest updates; CPU: Intel i7-3770K; Motherboard: Asus Maximus V Gene
4 Answers
So I've sort of managed to solve the problem, and want to post this answer for the sake of anyone else encountering a similar issue. First of all, make sure to install the latest drivers, and version of Sound Blaster Z Control Panel.
When outputting over SPDIF (Sound Blaster Z), I selected 'No Encoder' in Sound Blaster Z Control Panel, and enable the Dolby Digital setting on the speakers themselves (there's a button to toggle it on or off).
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The sound coming out over the Leviathan seems to be 5.1, however it's difficult to tell because, duh, it's a soundbar, and all the speakers are right next to one another, and unfortunately the Sound Blaster Z Control Panel loses all ability to interact with the bar itself (I can't test the speaker output). It sounds good, however.
When I need to output over headphones I switch the output to headphones in the Sound Blaster Z Control Panel, and change the system sound output to Speakers (Sound Blaster Z).
Creative Sound Blaster Z Driver
With this setup I've had no drops, and no grief.
I have the same card, I think some clarification on what it does is needed:
You need to use Dolby Digital Live! encoder and the 5.1 speaker setting (not SPDIF) for it to ENCODE 5.1 In REALTIME and send it over it's SPDIF. This is only required for games that have realtime surround sound, it takes the audio from the 5.1 channels from the game and encodes it in real-time to Dolby Digital 5.1 (hence the name Live). The receiver/soundbar getting this signal will see it as Dolby Digital 5.1. A Dolby Digital 5.1 encoded stream can be sent over SPDIF's 2 channel bandwidth, so this is a lossy encode, compared to sending the audio uncompressed, which SPDIF can only do 2 channels of, so you would need to use HDMI, but it seems like your soundbar doesn't have HDMI so have to use SPDIF.
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You do not need to use the Dolby Digital Live! encoder for things like Movies or TV shows that have Dolby Digital 5.1, these audio streams are PRE-ENCODED and can be sent over the SPDIF as is, the receiver/soundbar will see these as Dolby Digital 5.1.
Going back to the sound cutting out problem, I just switched computers and am getting this issue too, not sure what it is, didnt happen on my old machine, but yes, switching the encoder to none and then back to Dolby Digital Live! fixes the issue. I will try the fix listed in this thread though.
But why do you need 5.1 for your soundbar, it doesn't actually have the rest of the speakers for surround? You could probably pass it 2 channel stereo and it would sound similar.
I had the same issue for almost 18 months before I realized accidentally that updating my bios solved everything.
Over those 18 months I've tried replacing everything from the sound card to the cables, to the receiver and even the TV itself.
Hello I have fixed the issue selecting in advanced features the 'play stereo mix to digital output'
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So I just bought this sound card Creative Sound Blaster Z.
Connected it via optical cable to Logitech Z906. Installed latest drivers from their web page, enabled encoding to dts and it works, my receiver shows up dts signal and it is all great, but the problem is, that volume control is not working. When I open my sound settings under 'mixer' and change the volume of 'Speakers' or 'SPDIF-Out' nothing happens, changes only occur if I change the recorder 'What U Hear' volume(works as changing output sound volume). This wouldn't be a big issue if I could just make windows default volume control to change this volume, but I can't because it is an input device, not output device.
So as I understand the situation:
Creative drivers make 'Speakers' available to system and it thinks that I have generic 5.1 with analog connection, but in reality it is virtual.
Creative driver listens to all what system outputs to that 'virtual' output using 'What U Hear', encodes it to dts and then sends it via optical cable to receiver. Tomb raider computer game.
And thus the problem occurs because driver does not respect the system set output volume to 'SPIDF-Out'. I believe that this is a driver issue and it can be easily fixed.
Some side notes:
When I mute 'SPIDF-Out' the sound get muted, but when it's set to 1% or 100% there is no difference.
This could be fixed by making all three components - 'Speakers', 'SPDIF-Out' and 'What U Hear' share the same volume value, then it would guarantee that volume is set correctly.
Up until now you have read what I sent to Creative support, but meanwhile:
Sound Blaster Z Drivers Windows 10 Download
Am I the only one who have such a problem? I can not find anything on this anywhere, is there any solution I can achieve without coding an application which mirrors the volume values for all three involved sound interfaces? ( I am a bit lazy :D)
Maybe its just my both left hands and I am doing something wrong?
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1 Answer
Found the solution, there is a simple program called Volume2, allows to set 'What U Hear' as main audio device, thus sound level adjustment now work as intended.
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